An Analysis of Redfinger’s Three Rotations in Evil Hunter Tycoon

Evil Hunter Tycoon

The game Evil Hunter Tycoon has a feature called turn career, and advancing through the career is the only way to become more powerful. This grants the player the opportunity to experience different professions and learn various skills at different stages, thus making the game more interesting. This article will focus on the skills of the third turn career.

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Exploring Three-Turn Career in Evil Hunter Tycoon

The progression from novice to expert in any field is referred to as a One Turn. When you’ve achieved a certain level of proficiency, you can opt for a Two Turn, which is essentially advancing within your career. There are various options for Two Turn and the abilities each one requires are distinct. The same logic applies to Three Turn. After reaching a certain point, you can visit a Non-Player Character to begin the turn career process, which will grant you increased power. If you don’t partake in a turn career, your skills will be less effective than those of someone who does, though there are some pieces of equipment only accessible to those who have advanced through turn careers. Moreover, the process of leveling up without a turn career can be considerably slower.

A berserker is an individual who enters a state of frenzied, uncontrollable rage during battle. This state of frenzy is often described as being possessed by a deity or animal spirit, and it can cause a warrior to fight with increased ferocity and strength.

A battle cry that boosts the strength of those within its vicinity. Unfortunately, it is not possible to layer this effect and it has limited reach.

The Blade of Light is an incredibly powerful weapon that can be used as a ranged attacker. It is capable of ignoring defense and evasion, making it the top choice for a single-target damage dealer and PvP. The high attack power also allows it to restore health when surrounded by monsters, making it hard to be overwhelmed. However, its lack of AoE abilities makes it less effective when it comes to farming monsters, unlike mages or knights.

The skill of shooting arrows at a target accurately is referred to as archery

The standout feature of Song of Peace is its ability to suppress hunger. During the later stages of the game, hunters are usually able to take care of monsters, and the main reason for going back to town is when their hunger level reaches zero. This skill decreases the number of trips back to town, enhancing productivity. However, its downside is that the range of the skill is limited and may not cover all hunters in the vicinity.

The Swordmasters and Judges possess the ability to nullify enemy evasion, enabling them to hit opponents even when they have high evasion. This technique can make enemy strikes fail and consequently increase the life span of the hunter. Nevertheless, it has a long cooldown of 25 seconds, which decreases its usability.

Advice: At this point, Archers are underpowered. It is prudent to keep at least one of them in anticipation of potential enhancements in forthcoming releases.

Wizards

A Mage is a person who practices magic, which can include a variety of supernatural abilities. Those who specialize in this form of magic are known as Wizards. They have the power to wield spells and manipulate the elements to their own benefit. They are often seen as powerful figures with a mysterious and awe-inspiring aura.

When using a Summon Beast skill, there is an opportunity to cast it again. AoE mage skills, when used twice, can be helpful in terms of increasing productivity during farming. The negative side is that they have lengthy cooldowns, leaving mages vulnerable to monster attacks while they wait for the skill to be available again.

The Frost transformation doubles the duration of Frost, which in turn reduces the attack speed of enemies and diminishes their attack power – giving the mage a better chance of survival. Nevertheless, it also changes the character to a more melee-oriented one, calling for better equipment. Consequently, it is not suggested for those new to the game. Yet, with an appropriate set of gear and proper cultivation, the Frost transformation can be applied to even bosses and small monsters when combined with AoE skills to clear mobs.

Suggestion: It is advantageous to use Summon Beast in the initial stages of the game, while Transformation is more effective when nearing the end.

A warrior on horseback is often referred to as a Knight.

The Guardian Aura is a defensive ability that shields hunters from harm in close proximity. Unfortunately, it does not stack and its influence is limited to a small area.

The Knight possesses the Summon Divine Hand passive ability which enables them to launch a double-attack AoE every two seconds that may break defense and ignore evasion. When combined with the Knight’s formidable attack power and the benefit of a 2nd job Holy Silver weapon, they can inflict significant damage to multiple opponents, making it an exceptional technique for eliminating monsters.

It is suggested to go with one tank with Guardian Aura, and put the rest as Divine Hands. The knight who is attacking can equip a PvP weapon (causing Thunderclap to trigger when attacking), which will further optimize the farming capability.

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What should be taken into consideration when transitioning into a new career?

Once the decision is made to embark on a Turn Career, all the items and abilities that one has must be chosen anew. It may feel a bit like starting from scratch, however, it can also be an exciting adventure. Prior to the switch, it is essential to decide which profession to pursue and then to ready oneself for the chosen field. Additionally, strategize how to gain the necessary tools and how to select and apply the abilities.

Summing Up

A Turn Career can help you to become a better player and increase your power, but that’s inseparable from learning. Thus, it’s a must to read and learn game guides from Evil Hunter Tycoon. Redfinger, an Android emulator platform, is a great solution for that.